Name MyNapster
CatagoryInternet
Description
The Napster protocol is asynchronous, meaning that it is event-oriented. After connecting to a Napster server, your program will begin receiving a stream of events which you are free to act on or ignore. Examples of events include PUBLIC_MESSAGE_RECVD, received when another user sends a public message to a channel, and USER_JOINS, sent when a user joins a channel. You may install code subroutines called "callbacks" in order to intercept and act on certain events. Many events are also handled internally by the module. It is also possible to issue a command to the Napster server and then wait up to a predetermined period of time for a particular event or set of events to be returned. Features: Connects to the Gnutella Network for file sharing Connects to irc.mynapster.com for chatting Supports Resume and Multithreaded downloading Automatic updates Bandwidth limiting Share and Download any file type Resume transfers Network graph Tag:
Continue Reading & Download Link